deKay's Lofi Gaming

Back to the 80s: Dongle Power!

Remember dongles? They’re devices that often came with (usually expensive) software. You plugged them into a port on your computer, and the software wouldn’t run without them. It was a stone age anti-piracy device, basically. Well, lookee what arrived this morning: That’s right. It’s a dongle! A USB dongle, in fact. Ah, the memories. The hideous memories. Memories of software not recognising you have a dongle plugged in and calling you a pirate. Memories of losing the dongle and being …

Castlevania (PS2)

Hmm. Not really enjoying this a great deal any more. Well, I was never enjoying it loads as it is, but there are just too many things I don’t like about it – the camera, the controls, the lack of platforming, the bits where there is platforming being difficult due to the camera or controls, etc. It’s all a bit rubbish, really. So I found the “e” stone to put in the “meth” stone in the Lab level, which brought …

Prehistoric Isle (Steam Deck): COMPLETED!

I totally forgot (again, I expect) that I had access to that SNK game collection on my Steam Deck. I think it came from Amazon original, so isn’t Steam-native, so maybe that’s why. Anyway, stumbled across it again and had a look, and Prehistoric Isle caught my eye. So I completed it. Standard Arcade Shooter Disclaimer applies: yes, I used All The Credits. These games are designed to swallow 10ps, so I’ve no shame in pumping it full of virtual …

Sonic CD (Switch): COMPLETED!

And onto the next! Sonic CD was always the black sheep of the 16-bit Sonic games, what with changing the gameplay and returning to a graphics style more like Sonic 1 even though it came out after Sonic 2 (in the UK at least). Levels don’t feel as well organised as the other games, with scenery overlapping and areas messy with seemingly random item positioning – partly due to being able to travel into the past and future and so …

Scream Collector (Steam Deck): COMPLETED!

With a thousand PC games to choose from in my Steam/Epic/GOG/Itch libraries, mostly unplayed, you’d think I would never need to even look in the Steam store for something else to pass the time, right? And, if I did, you’d expect I might be picking out some high profile or highly lauded title that I don’t already own, yeah? Well, no. For I stumbled across this shambolic looking free-to-play clicker game instead, and then spent THIRTY HOURS completing it. No, …

Immortals: Fenyx Rising (PS5): COMPLETED!

The name change from Gods and Monsters to Fenyx Rising was enough to put me off ever buying this, and the quick price drop on release and middling reviews did nothing to convince me otherwise. What did convince me, however, was actual Real People saying it was alright actually but more than that was the dearth of things to actually play on my PS5. yes, Spider-Man, I know, but this was £21. Also a negative was just how much like …

Wulverblade (Switch): COMPLETED!

Wulverblade is a great looking side-on beat ’em up, in the mould of Golden Axe or Final Fight, set in 120AD in what is now Scotland. You play one of three blue-painted Braveheart-ish Caledonians who are forcefully evicting the Romans from their lands, mostly by smacking them with swords. Levels are dark and blood is frequent, and it’s far more violent than either of the games I likened it to, but it’s a great example of the genre. There are …

Alex Kidd in the Enchanted Castle (Switch): COMPLETED!

The first of what will hopefully be many games completed on the Sega Mega Drive Classics collection on the Switch. I was going to play Fatal Labyrinth, but the lack of a manual and the terrible video options (which don’t affect Alex Kidd so much) put me off for now. Instead, this. The Mega Drive Alex Kidd game isn’t as good as the Master System “Miracle World” title. There. I said it. It looks prettier (although it’s still almost Master …

Pokémon Quest (Switch): COMPLETED!

Aha! Take that Nintendo! I completed your IAP’d up game without paying a single penny! Although I should temper that with two things: 1) I never saw the need to pay any money, and 2) where do you even pay money anyway? It was, however, a bit of a grind for the last two worlds due to me not having any decent psychic or electric pokémon. I think I probably spent around two-thirds of the entire time I played just trying …